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TITANIC:
HEIST ON THE HIGH SEAS

A heist noir card game of investigation, bluff and suspicion
for 3 - 6 players ages 10+. Playtime: 30 minutes (approx.) Light-weight level complexity.

Download the Sell Sheet:
titanic_heist_on_the_high_seas_-_sell_sheet.pdf
File Size: 970 kb
File Type: pdf
Download File

Download the Rules:
titanic_heist_on_the_high_seas_-_rules.pdf
File Size: 1802 kb
File Type: pdf
Download File

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OVERVIEW

Titanic: Hesit on the High Seas is a card game, with board game elements, set on board the RMS Titanic. Players are members of the Pennyweight Gang; who love expensive jewels, who have set their unscrupulous hearts on stealing the world famous Sun-Drop Star Diamond Necklace. Disaster strikes as the ship is unexpectedly hit by an enormous iceberg. Now it’s a race to find and steal the real Sun-Drop Star Diamond from whichever gang member has it, and grab a space on the last lifeboat.

ATMOSPHERE

The aim of the game is to be the player holding the Sun-Drop Star Diamond card and grab a lifeboat before the Titanic sinks. As the game progresses through 7 rounds, players use card combinations to fortify themselves, sabotage other players’ chances, search other players’ hands or outright steal from each other. Playing between 1 and 3 of each card type gives players access to a range of varying powers. Each round unveils a new Titanic Card with unexpected events that affect all players. As the game progresses the ship sinks further into the icy sea, causing more panic among the players and
diminishes their hopes of escaping alive with the Sun-Drop Star Diamond.

MECHANICS

The mechanics and theme mesh perfectly to create a game system that, although different every time, always produces a tight well-paced experience that builds to a desperate conclusion. The nature of the hidden Sun-drop Star Diamond card and the way players can either search or steal (not both) in a turn builds suspicion, misinformation and false conclusions. Test playing has
revealed that the narrative elements, combined with the constantly rising of the sea level, produces a feeling of panic and tension as they try to avoid the
inevitable.

SELLING POINTS

• Easy to learn, full of strategy
• High replayability
• Varied game mechanics
• Immersive theme and gameplay
• Fun, fast paced player interaction turns
• Minimal turn down-time

COMPONENTS

• 76 Main Deck Cards
• 22 Titanic Cards
• 6 Gang Member Tokens
• 6 Lifeboat Tokens
• 1 Turn Order Titanic Token

CONTACT 

Titanic: Heist on the High Seas is designed by Kedric Winks and Ken Boyter and is available to licence WITHOUT the art and graphic elements. A physical, Print & Play prototype or Tabletop Simulator version is available upon request.

    If you are interested please get in touch.

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  • BOOKS
    • To Kill A Thief
    • Of Magic & Monkeys
    • The Legends of Grimous Ironblood
    • BOYS TO READ
  • GAMES & CARDS
    • STORY SPARK CARDS
    • THE CROOKED CROWN
    • GUILDLANDS >
      • REVIEWS
    • DEVILISH DEATHS
    • THE WONKY WAND
    • TITANIC: HEIST ON THE HIGH SEAS
    • VOYAGE OF THE VIGILANT
    • MIS-BEE-HAVE!
    • FLAT CAT! FAT CAT!
  • BLOG
  • EVENTS
    • TWITCH
    • BEER & BOARD GAME SUNDAYS
    • HERTS BOOK FEST
  • MEET THE TEAM
  • CONTACT
  • SHOP
    • Books >
      • Of Magic & Monkeys
      • The Legends of Grimous Ironblood
    • Audio Stories >
      • At the Edge of Life